<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>5. Language Helpers on BeamFoundry Rays Core</title><link>https://rays.bfdy.dev/rays/docs/5-language-helpers/</link><description>Recent content in 5. Language Helpers on BeamFoundry Rays Core</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://rays.bfdy.dev/rays/docs/5-language-helpers/index.xml" rel="self" type="application/rss+xml"/><item><title>Error Handling</title><link>https://rays.bfdy.dev/rays/docs/5-language-helpers/1-error-handling/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rays.bfdy.dev/rays/docs/5-language-helpers/1-error-handling/</guid><description>&lt;h1 id="error-handling"&gt;Error Handling&lt;a class="anchor" href="#error-handling"&gt;&lt;/a&gt;&lt;/h1&gt;&#10;&lt;p&gt;If a container fails to boot, you need to know exactly &lt;em&gt;where&lt;/em&gt; the wiring failed. Rays replaces standard Go &lt;code&gt;error&lt;/code&gt; handling during the lifecycle with a richer &lt;code&gt;Error&lt;/code&gt; interface that captures stack traces and key-value attributes automatically.&lt;/p&gt;&#10;&lt;div class="highlight"&gt;&lt;pre tabindex="0" style="color:#f8f8f2;background-color:#272822;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-text-size-adjust:none;"&gt;&lt;code class="language-go" data-lang="go"&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#f92672"&gt;import&lt;/span&gt; . &lt;span style="color:#e6db74"&gt;&amp;#34;github.com/BeamFoundry/rays/pkg/lang&amp;#34;&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&lt;span style="color:#66d9ef"&gt;func&lt;/span&gt; (&lt;span style="color:#a6e22e"&gt;s&lt;/span&gt; &lt;span style="color:#f92672"&gt;*&lt;/span&gt;&lt;span style="color:#a6e22e"&gt;UserService&lt;/span&gt;) &lt;span style="color:#a6e22e"&gt;PostConstruct&lt;/span&gt;() &lt;span style="color:#a6e22e"&gt;Error&lt;/span&gt; {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;if&lt;/span&gt; &lt;span style="color:#a6e22e"&gt;s&lt;/span&gt;.&lt;span style="color:#a6e22e"&gt;db&lt;/span&gt; &lt;span style="color:#f92672"&gt;==&lt;/span&gt; &lt;span style="color:#66d9ef"&gt;nil&lt;/span&gt; {&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#a6e22e"&gt;err&lt;/span&gt; &lt;span style="color:#f92672"&gt;:=&lt;/span&gt; &lt;span style="color:#a6e22e"&gt;NewError&lt;/span&gt;(&lt;span style="color:#e6db74"&gt;&amp;#34;WiringError&amp;#34;&lt;/span&gt;, &lt;span style="color:#e6db74"&gt;&amp;#34;Database pointer is nil&amp;#34;&lt;/span&gt;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#75715e"&gt;// AddAttribute does not return the Error object, so it cannot be chained.&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#a6e22e"&gt;err&lt;/span&gt;.&lt;span style="color:#a6e22e"&gt;AddAttribute&lt;/span&gt;(&lt;span style="color:#e6db74"&gt;&amp;#34;component&amp;#34;&lt;/span&gt;, &lt;span style="color:#e6db74"&gt;&amp;#34;UserService&amp;#34;&lt;/span&gt;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#a6e22e"&gt;err&lt;/span&gt;.&lt;span style="color:#a6e22e"&gt;AddAttribute&lt;/span&gt;(&lt;span style="color:#e6db74"&gt;&amp;#34;action&amp;#34;&lt;/span&gt;, &lt;span style="color:#e6db74"&gt;&amp;#34;PostConstruct&amp;#34;&lt;/span&gt;)&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;return&lt;/span&gt; &lt;span style="color:#a6e22e"&gt;err&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; }&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt; &lt;span style="color:#66d9ef"&gt;return&lt;/span&gt; &lt;span style="color:#66d9ef"&gt;nil&lt;/span&gt;&#10;&lt;/span&gt;&lt;/span&gt;&lt;span style="display:flex;"&gt;&lt;span&gt;}&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h2 id="integration-with-logging"&gt;Integration with Logging&lt;a class="anchor" href="#integration-with-logging"&gt;&lt;/a&gt;&lt;/h2&gt;&#10;&lt;p&gt;Because Rays integrates its &lt;code&gt;lang&lt;/code&gt; package directly with the &lt;code&gt;logging&lt;/code&gt; framework (covered in Chapter 4), an &lt;code&gt;Error&lt;/code&gt; can report itself seamlessly.&lt;/p&gt;</description></item><item><title>Enum Types</title><link>https://rays.bfdy.dev/rays/docs/5-language-helpers/2-enum-types/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rays.bfdy.dev/rays/docs/5-language-helpers/2-enum-types/</guid><description>&lt;h1 id="type-safe-enums"&gt;Type-Safe Enums&lt;a class="anchor" href="#type-safe-enums"&gt;&lt;/a&gt;&lt;/h1&gt;&#10;&lt;p&gt;Go does not have native, strict enums. This often leads to configuration bugs where an invalid string from a YAML file is happily parsed into a &lt;code&gt;string&lt;/code&gt; field, only to fail deep within the application logic.&lt;/p&gt;&#10;&lt;p&gt;Rays solves this with &lt;code&gt;Enum[T]&lt;/code&gt;. It strictly binds string values from YAML into custom Go types and validates them during the framework&amp;rsquo;s Instantiation phase.&lt;/p&gt;&#10;&lt;h3 id="1-define-the-enum-type"&gt;1. Define the Enum Type&lt;a class="anchor" href="#1-define-the-enum-type"&gt;&lt;/a&gt;&lt;/h3&gt;&#10;&lt;p&gt;You can define your enums using a struct to hold the variants as fields.&lt;/p&gt;</description></item></channel></rss>